AesirActive opening

Environment Artist (f/m/d)

München · RemoteRemoteSeniorFound today
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unreal engine3d modelingblenderenvironment artlevel designshaderspbr workflowsworldbuilding

Your role:

As an Environment Artist (f/m/d) you have an eye for detail and a passion for creating stunning environments. You will create key art assets for our projects / games while collaborating with Art and Production Leads.

The kind of stuff you`ll be doing:

  • Mainly working within the Unreal Engine to plan and complete the whole process involved in creating the Art(Style) for our games – be it realistic, stylized, etc.

  • You will be closely working with the level designer(s) to plan the levels

  • Create and Optimize 3D Assets – handmade as well as third party

  • Have an understanding of performance and guidelines regarding a level composition, as well as asset management, shading, lighting, particles

  • You will be setting up the guidelines and also asset lists that are needed for the level

  • You will be closely working with the other artists to finalize the levels

Who are we looking for:

You:

  • have worked already at least 5 years in the games industry

  • know the industry-standard workflows for creating 3D game content and are always adapting to new trends to optimize and improve efficiency

  • have very good knowledge of workflows, pipelines and tools that can improve our existing workflows

  • have already worked with UE4 (and maybe Unity) and are familiar with its Blueprint Systems, Shaders and the PBR Workflows

  • know your way around any 3D modelling tool and are motivated to switch to Blender

  • Fun in Worldbuilding – not only putting some assets somewhere but also creation of brands, game-specific logos, Icons, etc.

You are:

  • self-motivated, self-directed, reliable and initiative

  • a team player and you like to solve problems together

  • able to gather, analyze, and act on feedback from the team, openness to critique

  • willing to elevate yourself and will take your own steps for self-education, as well as give your knowledge to the art department

  • confident with English communication, both verbally and in writing.

The ideal candidate also has one more of the following:

  • Background knowledge of game engines and the technologies behind modern graphics, including rendering, lighting, shading and related techniques.

  • Background knowledge about performance impacts, optimization, etc.

What we offer:

  • A welcoming and vibrant office
  • Flexible remote work options tailored to your needs
  • A 38-hour work week that promotes a healthy work-life balance
  • Monthly €50 credit card top-up*
  • Public transport ticket covered by Aesir
  • Lunch subsidy of €7.50 for each day you work, whether on site or remotely*
  • Free drinks, coffee, tea, and a weekly fresh organic fruit basket
  • Table tennis and foosball for creative breaks
  • Fun company events :)
AesirEnvironment Artist (f/m/d)
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