- 6+ years building iOS apps natively in Swift.
- You’ve shipped multiple apps to the App Store, ideally B2B or SaaS products, and owned the release process end to end.
- Expert in Swift, SwiftUI and UIKit, Swift concurrency and Xcode.
- Deep knowledge of Apple’s Human Interface Guidelines, App Store Review Guidelines, privacy manifests and App Store Connect.
- Adaptive layouts across iPhone sizes and form factors, including iPhone Duo and iOS 27 multitasking.
- Push notifications (APNs), deep links, background tasks, Keychain and authentication.
- Networking with REST and real-time APIs. Supabase or Postgres experience is a plus.
- Performance tuning with Instruments, crash reporting and CI/CD with Xcode Cloud or Fastlane.
- Testing with XCTest or Swift Testing.
- Excellent written and spoken English, and 8 hours a day during US Eastern business hours.
You’ll build a native iOS app operators use all day: approving guest requests, checking arrivals, answering messages and watching revenue. It should feel like Apple made it.
What you’ll do
- Architect and build the HostOp iOS app in Swift and SwiftUI, on top of our existing APIs.
- Turn Figma designs into polished screens that follow Apple’s Human Interface Guidelines.
- Make every screen adapt across iPhones, from the largest Pro Max to the foldable iPhone Duo, with Dynamic Type, Dark Mode and orientation changes.
- Build the Apple-native features: push notifications, widgets, Live Activities, App Intents, Face ID and Apple Wallet passes.
- Own the App Store pipeline: signing, TestFlight, App Store Connect, privacy labels, review guidelines and releases.
- Set up crash reporting, analytics and CI/CD with Xcode Cloud or Fastlane.
- Keep the app fast, smooth and live-updating, profiled with Instruments.
- Partner with our designers on iOS patterns and with our engineers on the APIs the app needs.
- Help plan Android as a later, separate release.
First 90 days
- Days 1–30: learn the product, set the app architecture, ship an internal TestFlight build.
- Days 31–60: core flows working end to end, push notifications live, beta with real operators.
- Days 61–90: v1 submitted to the App Store.
How to apply
- Links to iOS apps you shipped to the App Store and what you built in each.
- A 3-minute Loom walking through one app’s architecture and the hardest problem you solved.
- How you’d make one screen work on both the largest Pro Max and iPhone Duo.
Shortlisted candidates do a paid technical task.
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Android and Kotlin (Android is our second release)
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WidgetKit, ActivityKit, App Intents and PassKit (Apple Wallet)
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Hospitality, property management or fintech apps
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Stripe iOS SDK and Apple Pay
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On-device AI with Apple’s frameworks
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Accessibility and VoiceOver expertise
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Full-time, 100% remote from Latin America
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$5500–$6,500 USD per month, based on experience
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8 hours a day, Monday to Friday, during US Eastern business hours
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Own the iOS product from day one, reporting to the founder
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Start as soon as possible
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